Heart

Hearts (ハート Hāto) act as currency throughout the Kid Icarus series, having been introduced in the original Kid Icarus.

They are commonly dropped by enemies upon defeat, and will vanish a few moments after appearing.

Kid Icarus
With the exception of bosses, all enemies automatically drop varying amounts of hearts upon defeat. These can be traded in for goods at any store, while a very large amount of hearts is required to obtain stolen weapons at the black market. The size of the heart depends on the enemy defeated, and each possesses a different value:


 * [[File:Heartsprite.png]] Heart: Worth 1 heart.
 * [[File:Halfheartsprite.png]] Half Heart: Worth 5 hearts.
 * [[File:Bigheartsprite.png]] Big Heart: Worth 10 hearts.

Kid Icarus: Of Myths and Monsters
Hearts function the same as they did in the original Kid Icarus, although enemies may instead drop Hammers or Water of Life goblets when defeated.

Kid Icarus: Uprising
As in the original Kid Icarus, hearts are dropped by all enemies when defeated and will give Pit points for collecting them. Similar to earlier titles, he can use these to purchase weapons from the Arms Altar in the game's menu. Hearts dropped by enemies are automatically collected, while ones found on the ground still have to be picked up manually.

Since these act as both currency and a mark of devotion to one's goddess, Pit can offer hearts to either Palutena or Viridi—however, this has no effect on gameplay.

Heart
''This bonus appears after vanquishing enemies. Hearts function as both currency and a mark of devotion to Palutena. Although they aren't accepted everywhere in Skyworld, hearts possess considerable trade-in value.''

Trivia

 * The Big Heart bears a striking visual resemblance to Heart Containers from the Legend of Zelda series.