Weapon Modifiers

Weapon Modifiers, or stats, alter a weapon's attributes. The various modifiers are listed below.

Attack Stars

 * Range: 0.5 to 6
 * Value (Range): 6.6 + L x 8.3
 * Value (Melee): 4.2 + L x 5.7
 * Effect: Boosts given stat's Damage by (L * 14.4)%

Shot Range

 * Range: -3 to +3
 * Value (Negative): 2.6 + L x 3.3
 * Value (Positive): 3.5 + L x 10.4
 * Effect (Positive): Boost shots' lifespan by about (8+14L)%

Shot Cancelation

 * Range: +1
 * Value: 42.5
 * Effect: Increases shots' Shot Cancel by 1



Speed
Range: -4 to +4

Running Speed
Range: -4 to +4

Walking Speed
Range: -4 to +4

Overall Defense
Range: -4 to +6

Power Attack

 * Range: +1 to +4
 * Value: 7.3 + L x 16.5
 * Effect: Multiply Damage of Attack Powers by (70+14L)/60

Stamina

 * Range: +1 to +4
 * Value: 5.9 + L x 6
 * Effect: Stamina capacity increased by (8+23L)%

Natural Occurring Modifiers
Some weapons will have modifier attributes already present without the need of additional modifiers. This is the case with 100 value versions of the weapon. Below is a list of weapons with pre-included attributes:


 * Phoenix Arm
 * Wolf Claws
 * Aquarius Blade
 * Dynamo Cannon
 * Burning Palm

Waffenmodifikator