Samurai Blade

The Samurai Blade (撃剣景丸 Gekiken Keimaru, literally meaning "Fencing: Little View") is a Blade introduced in Kid Icarus: Uprising that concentrates more on melee attacks than ranged attacks. Its ranged shots are weak, but they are more than made up for with the effectiveness of the blade in close combat. It gives the user good mobility, too, and may possibly have the fastest melee attack of any weapon. The Samurai Blade possesses the most powerful melee attacks of all Blades, outclassing the Gaol Blade and the Crusader Blade. It is recommended exclusively for close combat fighting, along with the Magnus Club.

This blade is not recommended for those who play in Solo Mode or use ranged shots often to attack in the Multiplayer Mode as the Samurai Blade has one of the weakest ranged attacks of any weapon.

Idol Description
''The Samurai Blade is a powerful copy of a legendary sword whose curved blade was devastating in close combat. While this blade improves quickness, it has weaker ranged shots and takes time to charge.''

Max Shot Distances
Standing Continuous: 23.5

Standing Charged: 35.7

Forward Dash Continuous: 33.1

Forward Dash Charged: 46.1

Side Dash Continuous: 29.6

Side Dash Charged: 41.4

Backward Dash Continuous: 31.3

Backward Dash Charged: 35.6 (30.6 on battleground)

Base Melee Damage
Combo Strike 1: 27.2

Combo Strike 2: 15.3

Combo Strike 3: 32.3

Dash Strike: 73.6

Ranged Damage Ratio
Standing Continuous: 2.1 per round

Standing Charged:

Max:  25.2 Min:  15.1

Forward Dash Continuous:

Max:  13.1 Min:  7.8

Forward Dash Charged:

Max:  37.3 Min:  22.4

Side Dash Continuous:

Max:  10.8 Min:  6.5

Side Dash Charged:

Max:  36.1 Min:  19.0

Backward Dash Continuous:

Max:  16.2 Min:  10.2

Backward Dash Charged:

Max:  41.0 Min:  41.0

Note: All data are from the basic weapon valued of 100.

Pros and Cons
Advantages:
 * Highest mobility and melee power of a Blade
 * First 2 hits of Melee Combo has minimized hitlag resulting in reduced committal time
 * Shot velocity on charged shots is above average

Disadvantages:
 * Melee Dash Attack has extreme hitlag
 * Projectiles have damage and range issues
 * High charge up time
 * Shot velocity works against the otherwise moderate homing

Weapon Fusion
Main Article: Fuse Weapons

In Kid Icarus: Uprising, it is possible to fuse two weapons into a new one. The stronger the weapons the player use, the stronger the result will be. Certain weapon modifiers from the old weapons have a chance of being transported to the new one. There are many pairs of weapons that can be fused into a Samurai Blade. The Samurai Blade can also be fused into many other weapons. Here are just a few examples.


 * Twinbellows Cannon x Somewhat Staff
 * Crusher Arm x Ogre Club
 * Violet Palm x Ogre Club
 * Earthmaul Club x Burning Palm
 * Aurum Club x Taurus Arm
 * Rose Staff x Eyetrack Orbitars
 * Rose Staff x Poseidon Cannon
 * Cragalanche Cannon x Pudgy Palm
 * Ancient Staff x Ball Cannon
 * Hewdraw Club x End-All Arm
 * Ninja Palm x Twinbellows Cannon
 * Midnight Palm x Predator Cannon
 * Lancer Staff x EZ Cannon
 * Fortune Bow x Bomber Arm
 * End-All Arm x Palutena Bow
 * Upperdash Arm x Sagittarius Bow
 * Electroshock Arm x Divine Bow

Trivia

 * The Samurai Blade is​ the favorite weapon of director Masahiro Sakurai.