Atlas Club | |
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"A club that handles more like other weapon types." | |
Vital statistics | |
Weapon Type | Club |
Range Strength | Becomes stronger over distance |
Strongest Attack | Melee Dash Attack |
The Atlas Club is a Club debuting in Kid Icarus: Uprising. It plays more like other weapons, as its shots don't go through walls and it provides a speed boost. Like the Atlas Foot, this club is modeled after Atlas' limbs, specifically, his right arm. The club takes 4.5 seconds to charge.
Idol Description[]
Unlike most clubs, the Atlas Club allows users to run quickly while using it. Its shots don't pass through obstacles, but its dash attacks travel fast with a high homing ability. A club that handles more like other weapon types.
Statistics[]
Max Shot Distances[]
Standing Continuous: N/A*
Standing Charged: 37.0m
Forward Dash Continuous: N/A*
Forward Dash Charged: 66.4m
Side Dash Continuous: N/A*
Side Dash Charged: 50.4m
Backward Dash Continuous: N/A*
Backward Dash Charged: 53.8m
Base Melee Damage[]
Combo Strike 1: 42.5
Combo Strike 2: 47.5
Dash Strike: 75.0
Ranged Damage Ratio[]
Standing Continuous*:
Slash1: 22.5 Slash 2: 32.5
Standing Charged**:
Max: 52.6 Min: 42.2
Forward Slash: 23.8
Forward Dash Charged**:
Max: 73.7 Min: 60.2
Side Slash: 16.3
Side Dash Charged**:
Max: 68.4 Min: 54.7
Backward Slash: 22.5
Backward Dash Charged**:
Max: 47.7 Min: 38.8
Must be at melee range due to its lack of continuous fire*
If close enough, the club's swing can inflict damage**
Note: All data are from the basic weapon valued of 100.
Weapon Fusion[]