The Cannon (爆筒 Bakutō, "Explosive Cannon") is a type of weapon introduced in Kid Icarus: Uprising. Appearing as a large gun that attaches to the user's forearm, cannons excel in ranged combat.
Attributes[]
Cannons are heavyweight weapons that slow the user considerably, possessing explosive projectiles which are capable of bouncing off floors and walls. Though they can damage multiple opponents at once, cannons are incapable of harming the user or their surroundings, a feat achieved through magic.[1]
Variations[]
Name |
Idol Description |
Image |
---|---|---|
EZ Cannon | Cannons fire powerful shots one at a time. Bristling with energy, their volatile volleys explode on impact. The EZ Cannon is a standard version of this armament. While balanced in most respects, its bouncing shots do have a strong homing ability. | |
Ball Cannon | Inspired by the weapons seen on pirate ships, the Ball Cannon shoots iron balls with devastating power. Its continuous fire creates a hail of smaller spheres sure to turn any scurvy dog into swiss cheese. | |
Predator Cannon | This cannon raises movement speed and has the strongest melee attack of its weapon type. Upon exploding, its shots deal repeated damage, and its backward-dash charged shot fires an arcing shell that descends on the foe. | |
Poseidon Cannon | Imbued with just a fraction of the sea god's strength, the Poseidon Cannon fires rippling, water-like shots that entangle enemies and smash them with the force of a flood. Its rapid fire blasts enemies with a veritable divine water cannon. | |
Fireworks Cannon | A cannon inspired by the tubes used to launch fireworks. It features a strong homing ability, fast charge, wide explosions, and the ability to knock enemies into the air. On the downside, its attacks lack in power and range. | |
Rail Cannon | The Rail Cannon fires small rounds at high speeds with the greatest range of any cannon, and it has continuous fire that unleashes projectiles in very tight clusters. It's a solid choice for those accurate enough to pick off enemies from afar. | |
Dynamo Cannon | The Dynamo Cannon fires charged shots that detonate at the end of their range or upon impact, causing damage in a small radius. Many of the cannon's attacks also paralyze foes. | |
Doom Cannon | A cannon that brings ruin to its victims. The shots are slow to charge, and slow-moving as well, but after impact, they deal ongoing damage in an expanding, devastating area! | |
Leo Cannon | The Zodiac weapon bearing the sign of Leo. Shoots incendiary bombs that can send enemies flying, then explode behind them for extra damage. This attack can be difficult to land, making the Leo Cannon tricky to use. | |
Sonic Cannon | The bursts from this weapon cut foes to shreds. Its continuous fire covers a vast area, eventually zeroing in on targets with its homing ability. Its long range and expanding charged shots make it great for distance fighting. | |
Twinbellows Cannon | Inspired by the most dreaded mutt in the Underworld. Fires a flame stream that roasts nearby foes. Its backward-dash charged shot creates explosions that detonate near the area they're fired, making them great for close combat. | |
Cragalanche Cannon | A cannon made from pieces of Cragalanche. The rocks it fires have massive destructive power. But, being rocks, they lack speed and their explosions are relatively small. |
Gallery[]
References[]
- ↑ Weapon Conversation
Palutena: And a lot of cannons have shots that detonate when an enemy gets close. But don't worry—even if a shot explodes near you, it won't hurt you.
Pit: That's weird.
Palutena: No, that's MAGIC!
Pit: And the blasts don't hurt their surroundings. Guess that must be MAGIC too.