Dark Pit Staff
| |
Type |
|
Strengths |
High damage output at long range |
Weaknesses |
Weak melee capabilities |
The Dark Pit Staff (ブラピの狙杖 Burapi no Sojō, "Blapi's Sniping Staff") is a staff that debuted in Kid Icarus: Uprising.
Physical appearance[]
The Dark Pit Staff is a black and purple rifle-like weapon with yellow accents. It possesses green markings, several red gems, and a holographic blue sphere above its chamber.
Appearances[]
Kid Icarus: Uprising[]
The Dark Pit Staff is a weapon the player can use in-game, which can be unlocked by clearing Chapter 6. Once unlocked, it can be obtained as loot or through fusion.
Other appearances[]
Super Smash Bros. for Nintendo 3DS/Wii U[]
Dark Pit Staff is Dark Pit's Final Smash, and it involves him using the weapon of the same name. Similarly to Zelda's and Sheik's Light Arrow, Dark Pit pulls out the staff and fires a beam of dark energy in whichever direction he is facing, dealing significant damage and knockback to fighters within its range. The blast can go through opponents' shields and any walls or obstacles. Unlike in Kid Icarus: Uprising, opponents closer to Dark Pit take more damage and are launched farther than those further away.
A different trophy of the Dark Pit Staff appears in each version, with Super Smash Bros. for Nintendo 3DS having a trophy of the weapon itself, while Super Smash Bros. for Wii U has a trophy of the Final Smash.
Super Smash Bros. Ultimate[]
Dark Pit Staff is once again Dark Pit's Final Smash.
Statistics[]
Air Battle[]
Range | Damage | Hits | ||
---|---|---|---|---|
Continuous fire | 84m | 13.1 | — | |
Charged shot | 273m | 112.7 | 1 | |
Melee combo | Strike 1: 63 | |||
Strike 2: 33.6 | ||||
Strike 3: 63 | ||||
Strike 4: — | ||||
Strike 5: — | ||||
Note: data was taken from a weapon with a base value of 100. |
Land Battle[]
Range | Min Damage | Max Damage1 | Hits | ||
---|---|---|---|---|---|
Continuous fire | 30m | Standing: 3.4 | Standing: 5.1 | 16 | |
35m | Forward-dash: 12.8 | Forward-dash: 19.2 | 3 | ||
35m | Side-dash: 6.6 | Side-dash: 9.9 | 5 | ||
35m | Backward-dash: 14.6 | Backward-dash: 21.9 | 3 | ||
Charged shot | 105m | Standing: 14.9 | Standing: 59.7 | 1 | |
110m | Forward-dash: 26.4 | Forward-dash: 105.8 | 1 | ||
110m | Side-dash: 21 | Side-dash: 84.1 | 1 | ||
110m | Backward-dash: 23.1 | Backward-dash: 92.2 | 1 | ||
Melee combo | Strike 1: 18 | ||||
Strike 2: 9.6 | |||||
Strike 3: 18 | |||||
Strike 4: — | |||||
Strike 5: — | |||||
Melee dash: 43.2 | 1 | ||||
Note: data was taken from a weapon with a base value of 100. 1: This weapon deals more damage at a distance. |
Idol Description[]
Dark Pit Staff[]
Staff used by Dark Pit when he hides in Chapter 6. The staff's charged shot does four times the damage at its longest range as it does up close. Continuous fire is also powerful but lacks size and range.
Trophy Description[]
Dark Pit Staff (3DS)[]
This weapon may be called a staff, but it actually does better shooting powerful shots at targets at long range. Like Dark Pit, this staff was created by the Mirror of Truth. If Pit were to use it, he'd probably feel lingering echoes of his clone's warped personality.
Dark Pit Staff (Wii U)[]
In Kid Icarus: Uprising, Dark Pit used this staff to snipe at Pit from a mountaintop. In that game, it did much more damage when used at a distance. In this game, Dark Pit uses it to launch a high-speed horizontal blast that goes straight through obstacles. It can hit multiple foes in a row, but only the first will feel its full force.
Weapon Fusion[]