"A cannon that brings ruin to its victims."
|Strongest Attack||Melee Dash Attack|
The Doom Cannon is a Cannon introduced in Kid Icarus: Uprising that fires shots of dark energy. Its ranged attacks deal great damage, but it lacks melee strength. Charged shots travel very slowly unless they're fired from a dash.
A cannon that brings ruin to its victims. The shots are slow to charge, and slow-moving as well, but after impact, they deal ongoing damage in an expanding, devastating area!
Max Shot Distances
Standing Continuous: 39.3 (37.4 on battleground)
Standing Charged: 46.2
Forward Dash Continuous: 41.8
Forward Dash Charged: 55.0
Side Dash Continuous: 41.7
Side Dash Charged: 55.0
Backward Dash Continuous: 41.7
Backward Dash Charged: 33.0
Base Melee Damage
Combo Strike 1: 13.6
Combo Strike 2: 6.8
Combo Strike 3: 21.3
Dash Strike: 6.8 x 3 + 27.2
Ranged Damage Ratio
Standing Continuous: 9.9 per round
Standing Charged: 1.2, blast radius does consecutive damage from 2.1 to 1.1
Forward Dash Continuous: 17.5 per round
Forward Dash Charged: 1.2, blast radius does consecutive damage from 2.6 to 1.3
Side Dash Continuous: 11.6 per round
Side Dash Charged: 1.2, blast radius does consecutive damage from 2.6 to 1.3
Backward Dash Continuous: 17.5 per round
Backward Dash Charged: 1.2, blast radius does consecutive damage from 2.0 to 1.0
Note: All data are from the basic weapon valued of 100.
The following weapons can be fused together to make the Doom Cannon.
|Weapon 1||Weapon 2||Result|
|Flintlock Staff||Violet Palm||Doom Cannon|
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