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This article contains information on Pit's appearance in Super Smash Bros. for 3DS/Wii U; other articles for Pit can be found here.
Pit

Ssbupit

Universe

Kidicarussmashbrossymbol Kid Icarus

Availability

Starter character

Tier

24

Pit returns as a veteran in Super Smash Bros. for Nintendo 3DS/Wii U, where his design and improved moveset are heavily based on his appearance from Kid Icarus: Uprising.

Antony Del Rio reprises his role as Pit from Uprising in the English version of Super Smash Bros. for 3DS/Wii U, replacing Lani Minella from Brawl. He is voiced by Minami Takayama in the Japanese version of the game.

Differences from Brawl[]

A few of Pit's special moves are different than before. For his side special, Pit now uses Upperdash Arm in place of the Angel Ring. For his down special, Pit now uses Guardian Orbitars in place of the Mirror Shield. Pit's up special is the Power of Flight, which replaces Wings of Icarus, and Power of Flight propels Pit in a straight line in almost any direction the player inputs. Lastly, Pit's Final Smash is now the Three Sacred Treasures, replacing Palutena's Army, since Palutena was made into her own playable character.

Some of Pit's attacks have different animations. The attacks do not glow yellow, unlike before, but instead sparkle gold and blue, the colors of the blades of his bow. Pit can also no longer glide.

Using Pit's down taunt on the Palutena's Temple stage in Super Smash Bros. for Wii U initiates his hidden smash taunt, Palutena's Guidance, in which Pit, Palutena, and Viridi appear and talk about one of the opponents, similarly to Snake's codec conversations in Super Smash Bros. Brawl.

Ranking as a character[]

Like in the previous installment, Pit is considered easy to use by beginners. However, due to having difficulty in reliably KOing his foes, he currently ranks 24th out of 58 characters. Yet despite his flaws, he now sits three ranks above Dark Pit.

Alternate Costumes[]

Ssb4alt

Moves[]

Standard: Ground'[]

Neutral Attack

Description A simple slash attack. Pit can slash up to three times with this move; if the A button is continuously tapped or held beyond this point, Pit will begin spinning his bow in front of him. He can continuously inflict damage on an opponent upon making contact, though Pit will gradually slide backwards until he hits a ledge or wall.
Damage First and Second Slash: 2% each
Third Slash: 5%
Continuous Attack: Roughly 1% per hit, 2% on release
Button Code A
Up Tilt
Pituptilt
Description Pit does a flip before kicking upward. Doing so attacks opponents directly in front of him, knocking them off their feet.
Damage First Hit: 2%
Second Hit: 3%
Third Hit: 5%
Button Code Up (Hold) > A
Side Tilt

Description Pit leans forward and strikes at his opponent with both ends of his bow in a scissor-like motion.
Damage 7% (Close-range), 10% (Tip)
Button Code Left/Right (Hold) > A
Down Tilt
Pitdowntilt
Description Pit crouches and strikes at the opponent's feet. This move slightly launches opponents upward.
Damage 6%
Button Code Down (Hold) > A
Dash Attack
Pitdashattack
Description Pit runs forward and spins, lashing out with his bow in the process.
Damage 11%
Button Code Run > A

Smash'[]

Up Smash
Pitupsmash
Description Pit jumps into the air and slashes at his opponents three times.
Damage First Hit: 3% (Uncharged), 4% (Fully Charged)
Second Hit: 2% (Uncharged), 3% (Fully Charged)
Third Hit: 8% (Uncharged), 11% (Fully Charged)
Button Code Up + A > Release
Side Smash
Pitsidesmash
Description Pit slashes at his foe twice, hitting anyone in front of him.
Damage First Hit: 5% (Uncharged), 7% (Fully Charged)
Second Hit: 10% (Uncharged), 14% (Fully Charged)
Button Code Left/Right + A > Release
Down Smash

Description Pit crouches down with his bow dismantled, then jabs his blades to either side of him, both very close to the ground. This hits the opponent's feet, which launches them upward.
Damage Uncharged: 12% to either side (Close-range), 10% to either side (Tip)
Fully Charged: 16% to either side (Close-range), 14% to either side (Tip)
Button Code Down + A > Release

Standard: Aerial'[]

Neutral Aerial
Pitneutralaerial
Description Pit spins his bow in its fan form, hitting in all directions.
Damage First 7 Hits: 0.7% each
Eighth Hit: 4%
Button Code (Mid-air) A
Up Aerial
Pitupaerial
Description Pit spins his assembled bow upward, akin to helicopter blades.
Damage 2% per hit (5 hits total)
Button Code (Mid-air) Up + A
Forward Aerial
Pitforwardaerial
Description Pit spins his bow in front of him, similar to a buzzsaw.
Damage First Hit: 1.5%
Second Hit: 1.5%
Third Hit: 4%
Button Code (Mid-air) Forward Directional Input + A
Back Aerial
Pitbackaerial
Description Pit leans backwards to jab his foe with his disassembled bow.
Damage 8% (Close-range), 12% (Tip)
Button Code (Mid-air) Backwards Directional Input + A
Down Aerial
Pitdownaerial
Description Pit swings one of his blades beneath him while falling.
Damage 10%
Button Code (Mid-air) Down + A

Grab and Throw'[]

Grab
Pitgrab
Description Pit can grab opponents and hold them. While he is doing this, he can knee them, kick them into the air, smash them into the ground, toss them forward or behind himself, or let them go without causing any damage should the opponent escape the hold.
Damage N/A
Button Code Grab
Pummel
Pitpummel
Description Pit knees the opponent while holding them. This is repeatable until the opponent is thrown, or breaks free of the grab.
Damage 2% per kick
Button Code Repeatedly press the Grab button
Up Throw
Pitupthrow
Description Pit balances himself on his hands while kicking the opponent upward.
Damage First Hit: 4%
Second Hit: 7%
Button Code Grab > Up
Forward Throw
Pitforwardthrow
Description Pit slices the opponent forward with one of his blades.
Damage First Hit: 6%
Second Hit: 4%
Button Code Grab > Forward Directional Input
Back Throw
Pitbackthrow
Description Pit spins around, then throws the opponent away.
Damage 8%
Button Code Grab > Backwards Directional Input
Down Throw

Description Pit throws the opponent downwards, which launches them upward once finished.
Damage First Hit: 2%
Second Hit: 4%
Button Code Grab > Down

Dodge'[]

Neutral Dodge
Pitneutraldodge
Description Pit spins around on one leg, narrowly dodging incoming attacks. This renders Pit invincible for a very brief period of time.
Damage N/A
Button Code Shield/Grab > Down
Side Dodge

Description Dashes to the side, similar to dodging in Kid Icarus: Uprising. This renders Pit invincible for a very brief period of time.
Damage N/A
Button Code Shield/Grab > Left/Right
Aerial Dodge
Pitairdodge
Description Pit leans back in mid-air, narrowly dodging incoming attacks. This renders Pit invincible for a very brief period of time.
Damage N/A
Button Code (Mid-air) Shield/Grab

Recovery'[]

Ground Recover

Description If Pit attacks while he is down, he will jump up and jab his blades to either side of him.
Damage 7% to either side
Button Code (While laying down) Any attacking button
Slip Recover

Description If Pit attacks while he is down after slipping, he will jump up and spin his bow to either side of him.
Damage 5% to either side
Button Code (While sitting down) Any attacking button
Ledge Recover
Pitledgerecover
Description If Pit is holding onto the edge of a platform, he can quickly flip onto the stage and kick foes in front of him.
Damage 7%
Button Code (While hanging from the ledge) Any attacking button

Special'[]

Neutral Special: Palutena Bow

"Fire a guidable arrow. While charging, you can aim the bow straight up."
Description A basic ranged attack, Pit shoots a light blue arrow at his opponents. Unlike Dark Pit's Silver Bow, its arrows are very flexible and can be curved after release.
Damage 3% (Uncharged), 8% (Fully Charged)
Button Code Activate: B (Hold to charge)
Aim before launch: (While charging) Left, Right, or Up
Launch: Release B or wait until full charge
Aim after launch: Any Directional Input
Up Special: Power of Flight
Pitupspecial
"Fly high through the air. The flight angle can be changed while charging."
Description Pit's wings glow blue as he flies in a straight line. The flight path can be adjusted in any upward direction.
Damage N/A
Button Code Up + B
Side Special: Upperdash Arm
Pitsidespecial
"Dash forward and uppercut opponents. Can deflect projectiles."
Description Pit dashes forward with an Upperdash Arm. While dashing, he will reflect any projectiles shot at him. If this move makes contact with an opponent, Pit will perform an uppercut with the arm, sending the opponent upward.
Damage 11% (Ground), 9% (Mid-air)
Button Code Left/Right + B
Down Special: Guardian Orbitars
Pitdownspecial
"Shields your front and back and reflects projectiles, but you're vulnerable from above."
Description Pit shields both sides of himself with Guardian Orbitars. The Orbitars will prevent damage and will reflect projectiles shot at him—however, he is vulnerable from directly above. If the Orbitars take enough damage, they will break and remain this way for about 10 seconds.
Damage Reflects projectiles at 1.5x damage
Button Code Down + B

Custom Special'[]

Neutral Special: Piercing Bow
Pitcustomneutralspecial1
"Fire a stronger arrow that can pierce through foes. Can't be guided."
Description A stronger alternative to the Palutena Bow. Its arrows deal more damage, but it is slower and cannot curve in mid-air.
Damage 5% (Uncharged), 11% (Fully Charged)
Button Code B (Hold to charge)
Neutral Special: Guiding Bow
Pitcustomneutralspecial2
"Fire an arrow that can be guided much more easily but has less power."
Description A weaker alternative to the Palutena Bow. Its arrows have farther range and their flight paths are more easily controlled.
Damage 2% (Uncharged), 6% (Fully Charged)
Button Code B (Hold to charge)
Up Special: Striking Flight
Pitcustomupspecial1
"The angle of flight can't be controlled as much, but you deal damage at takeoff."
Description An offensive alternative to the Power of Flight. It has a beginning lag and shorter range, but it deals damage to nearby opponents.
Damage 9%
Button Code Up + B
Up Special: Breezy Flight
Pitcustomupspecial2
"Doesn't fly as far, but creates a whirlwind around Pit that can push enemies away."
Description A breezy alternative to the Power of Flight. A tornado surrounds Pit during use, which pushes nearby opponents away—however, it has less range.
Damage N/A
Button Code Up + B
Side Special: Interception Arm

"Acts as a counter, allowing you to uppercut enemies if they try to hit you. No dash."
Description A short-range alternative to the Upperdash Arm. Pit will not move while performing this attack; however, if it connects with the opponent, it will launch them upward, dealing heavier damage than usual.
Damage 13% (Ground), 11% (Mid-air)
Button Code Left/Right + B
Side Special: Quickdash Arm
Pitcustomsidespecial3
"A faster, longer dash that continues after the uppercut, making it hard to control."
Description A faster alternative to the Upperdash Arm that deals less damage than normal. While the Upperdash Arm stops on impact, the Quickdash Arm cuts straight through opponents and keeps going, making it difficult to control.
Damage 9% (Ground), 7% (Mid-air)
Button Code Left/Right + B
Down Special: Impact Orbitars
Pitcustomdownspecial1
"The Orbitars damage foes and knock them back. Won't shield you or reflect projectiles."
Description An offensive alternative to the Guardian Orbitars. It damages opponents upon impact—however, it no longer reflects projectiles.
Damage 5%
Button Code Down + B
Down Special: Amplifying Orbitars
Pitcustomdownspecial2
"Boosts the power of projectiles it reflects, but the Orbitars can be broken more easily."
Description A fragile alternative to the Guardian Orbitars, it deals more damage when reflecting projectiles.
Damage Reflects projectiles at 2x damage
Button Code Down + B

Final Smash'[]

Three Sacred Treasures

"Unleash the power of the Three Sacred Treasures."
Description Pit equips the Three Sacred Treasures and shoots Light Arrows at opponents in front of him or above him. Afterwards, Pit fires arrows into the sky, sending pillars of light raining down on the stage.
Damage Small Arrows: 2%
Large Arrows: 12%
Light Pillars: 15%
Button Code (After breaking open the Smash Ball) B

Quotes[]

Taunts
Pituptaunt
"C'mon!"
Pitsidetaunt
"That all you got?"
Pitdowntaunt
No audio.
Pitdowntauntspecial
No audio; activates Palutena's Guidance on Palutena's Temple.
Combat Phrases
Guardian Orbitars "Stay back!"
Three Sacred Treasures (Final Smash) "Equipped!"
"Bye now!"
"Three Sacred Treasures!"
KO'd (Occasionally) "I'm finished..."
Victory Phrases
Pitvictorypose1
"It's game over for you!"
Pitvictorypose3
"Victory!"
Pitvictorypose2
"What's up now?"
"That was easy!"

Trophy Information[]

Pit[]

Fig 10 pit

Pit is the captain of Palutena's royal guard. Despite the wings on his back, Pit needs the Power of Flight from Palutena in order to truly fly. In Smash Bros., he can still get more air than most, with four jumps and a special move that boosts him higher. He has a new reflect move—it protects both sides!

Fig 10 pit v

Pit (Alt.)[]

Pit's side special Upperdash Arm delivers an uppercut so strong, it can send foes flying for a KO. If you miss and fall off the stage, Pit's up special can bring him soaring back. Another of Pit's specials is Palutena Bow, which fires arrows Pit can aim even after they've left the bow.

Fig 10 pit f

Three Sacred Treasures[]

The Arrow of Light, the Wings of Pegasus, and the Mirror Shield—three legendary artifacts that Pit once used to defeat the evil Medusa. When you activate Pit's Final Smash, he can use them in this game too! After firing a barrage of different bow attacks, his final shot will cause powerful light pillars to rain down on the battlefield.

Pit[]

Pit3DStrophy

Pit is the captain of Palutena's royal guard. Despite the wings on his back, Pit needs the Power of Flight from Palutena in order to truly fly. In Smash Bros., he can still get more air than most, with four jumps and a special move that boosts him higher. He has a new reflect move—it protects both sides!

Pitalt3DStrophy

Pit (Alt.)[]

Pit's side special Upperdash Arm delivers an uppercut so strong, it can send foes flying for a KO. If you miss and fall off the stage, Pit's up special can bring him soaring back. Another of Pit's specials is Palutena Bow, which fires arrows Pit can aim even after they've left the bow.

Piteggplanttrophy

Pit (Eggplant)[]

Let's squash a misconception right now—there is nothing worse than being turned into an eggplant. Just lettuce tell you, being hit by an eggplant bomb is humiliating. It leafs you without mushroom to maneuver and also makes you the laughing stalk of your friends.

Miscellaneous[]

Idle Poses[]

Victory Theme[]

A remixed excerpt from the original Kid Icarus's title theme. Pit shares his victory theme with Palutena.

Other[]

Sound Clips
Character Select
Crowd Cheer The crowd cheers "Pit! Pit! This is it!"

Trivia[]

  • When Pit obtains the Hammer or Golden Hammer, his swinging animation consists of only two frames, a direct reference to his Mallet animation from the original Kid Icarus.
  • Pitblush

    Pit being grabbed.

    Pit's model is shown blushing upon being grabbed by an opponent. This trait is shared with Dark Pit.
  • Like Dark Pit, Pit wears two gloves in his Super Smash Bros. for 3DS/Wii U model, despite the fact that he only wears one in Kid Icarus: Uprising.
  • There appears to be minor differences between Pit and Dark Pit's models, such as Pit having less prominent eyelashes and thicker eyebrows than Dark Pit.

Related Links[]

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