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This article contains information on Dark Pit's appearance in Super Smash Bros. for 3DS/Wii U; the article for the character can be found here.
Dark Pit

DarkPitSSB4

Universe

Kidicarussmashbrossymbol Kid Icarus

Availability

Unlockable character

Tier

27

Dark Pit makes his first appearance in the Super Smash Bros. series as an unlockable newcomer in Super Smash Bros. for Nintendo 3DS/Wii U.

Before being officially confirmed as a playable fighter, he was shown at the end of Palutena's reveal trailer. It wasn't until after the 3DS version's release that he was finally confirmed on the official Super Smash Bros. website.

As was the case in Kid Icarus: Uprising, he is voiced by Antony Del Rio in the English version of Super Smash Bros. for Nintendo 3DS/Wii U, and by Minami Takayama in the Japanese version of the game.

How to unlock[]

Darkpitchallengerapproaching

Dark Pit's "Challenger Approaching" screen in the Wii U version of the game.

In Super Smash Bros. for Nintendo 3DS, to unlock Dark Pit, the player has to either play a total of 50 VS. matches or completed Classic Mode with three different characters. In either case, Dark Pit is then encountered as a challenger on the Reset Bomb Forest stage, where the player's fighter has to defeat Dark Pit to unlock him as a playable character.

In Super Smash Bros. for Wii U, to unlock Dark Pit, the player has to either playing a total of 40 VS. matches or complete All-Star Mode on Normal difficulty or higher. In either case, Dark Pit is then encountered as a challenger on the Palutena's Temple stage, where the player's fighter has to defeat Dark Pit to unlock him as a playable character.

Differences from Pit[]

While Dark Pit's moveset is nearly identical to Pit's in every way, his most notable difference is his side special, the Electroshock Arm. Unlike Pit's Upperdash Arm, the Electroshock Arm deals more damage and launches opponents diagonally upwards, giving Dark Pit more opportunities to KO opponents than Pit.

In addition, his Silver Bow is more powerful but less flexible than the Palutena Bow, and his Final Smash is completely different—while Pit equips the Three Sacred Treasures and shoots arrows at his opponents, Dark Pit equips the Dark Pit Staff and fires a single shot in a straight line, launching any opponents caught within the beam.

Dark Pit has a distinct victory theme from the other Kid Icarus characters, being a brief excerpt of Dark Pit's Theme from Kid Icarus: Uprising. He also has a special victory quote that sometimes plays if Pit is in the match.

Ranking as a character[]

Due to his moveset (his strong projectile, which isn't as controllable as Pit's is after release but can still cover a great distance in a short time; his superior recovery; his multiple projectile-reflecting moves; his multi-hit attacks, which include his Neutral Attack and Forward Aerial moves; and a reliable KOing option in the form of his Electroshock Arm), Dark Pit is considered easy to use by beginners.

As such, he currently ranks 27th out of 58 characters. However, despite having a superior KOing option to Pit, he currently sits three ranks below him.

Alternate Costumes[]

Darkpitalt

Moves[]

Standard: Ground[]

Neutral Attack

Description A simple slash attack. Dark Pit can slash up to three times with this move; if the A button is continuously tapped or held beyond this point, Dark Pit will begin spinning his bow in front of him. He can continuously inflict damage on an opponent upon making contact, though Dark Pit will gradually slide backwards until he hits a ledge or wall.
Damage First and Second Slash: 2% each
Third Slash: 5%
Continuous Attack: Roughly 1% per hit, 2% on release
Button Code A
Up Tilt
Darkpituptilt
Description Dark Pit does a flip before kicking upwards. Doing so attacks opponents directly in front of him, knocking them off their feet.
Damage First Hit: 2%
Second Hit: 3%
Third Hit: 5%
Button Code Up (Hold) > A
Side Tilt

Description Dark Pit leans forward and strikes at his opponent with both ends of his bow in a scissor-like motion.
Damage 7% (Close-range), 10% (Tip)
Button Code Left/Right (Hold) > A
Down Tilt
Darkpitdowntilt
Description Dark Pit crouches and strikes at the opponent's feet. This move slightly launches opponents upward.
Damage 6%
Button Code Down (Hold) > A
Dash Attack
Darkpitdashattack
Description Dark Pit runs forward and spins, lashing out with his bow in the process.
Damage 11%
Button Code Run > A

Smash[]

Up Smash
Darkpitupsmash
Description Dark Pit jumps into the air and slashes at his opponents three times.
Damage First Hit: 3% (Uncharged), 4% (Fully Charged)
Second Hit: 2% (Uncharged), 3% (Fully Charged)
Third Hit: 8% (Uncharged), 11% (Fully Charged)
Button Code Up + A > Release
Side Smash
Darkpitsidesmash
Description Dark Pit slashes at his foe twice, hitting anyone in front of him.
Damage First Hit: 5% (Uncharged), 7% (Fully Charged)
Second Hit: 10% (Uncharged), 14% (Fully Charged)
Button Code Left/Right + A > Release
Down Smash

Description Dark Pit crouches down with his bow dismantled, then jabs his blades to either side of him, both very close to the ground. This hits the opponent's feet, which launches them upwards.
Damage Uncharged: 12% to either side (Close-range), 10% to either side (Tip)
Fully Charged: 16% to either side (Close-range), 14% to either side (Tip)
Button Code Down + A > Release

Standard: Aerial[]

Neutral Aerial
Darkpitneutralaerial
Description Dark Pit spins his bow in its fan form, hitting in all directions.
Damage First 7 Hits: 0.7% each
Eighth Hit: 4%
Button Code (Mid-air) A
Up Aerial
Darkpitupaerial
Description Dark Pit spins his assembled bow upwards, akin to helicopter blades.
Damage 2% per hit (5 hits total)
Button Code (Mid-air) Up + A
Forward Aerial
Darkpitforwardaerial
Description Dark Pit spins his bow in front of him, similar to a buzzsaw.
Damage First Hit: 1.5%
Second Hit: 1.5%
Third Hit: 4%
Button Code (Mid-air) Forward Directional Input + A
Back Aerial
Darkpitbackaerial
Description Dark Pit leans backwards to jab his foe with his disassembled bow.
Damage 8% (Close-range), 12% (Tip)
Button Code (Mid-air) Backwards Directional Input + A
Down Aerial
Darkpitdownaerial
Description Dark Pit swings one of his blades beneath him while falling.
Damage 10%
Button Code (Mid-air) Down + A

Grab and Throw[]

Grab
Darkpitgrab
Description Dark Pit can grab opponents and hold them. While he is doing this, he can knee them, kick them into the air, smash them into the ground, toss them forward or behind himself, or let them go without causing any damage should the opponent escape the hold.
Damage N/A
Button Code Grab
Pummel
Darkpitpummel
Description Dark Pit knees the opponent while holding them. This is repeatable until the opponent is thrown, or breaks free of the grab.
Damage 2% per kick
Button Code Repeatedly press the Grab button
Up Throw
Darkpitupthrow
Description Dark Pit balances himself on his hands while kicking the opponent upwards.
Damage First Hit: 4%
Second Hit: 7%
Button Code Grab > Up
Forward Throw
Darkpitforwardthrow
Description Dark Pit slices the opponent forward with one of his blades.
Damage First Hit: 6%
Second Hit: 4%
Button Code Grab > Forward Directional Input
Back Throw
Darkpitbackthrow
Description Dark Pit spins around, then throws the opponent away.
Damage 8%
Button Code Grab > Backwards Directional Input
Down Throw

Description Dark Pit throws the opponent downwards, which launches them upwards once finished.
Damage First Hit: 2%
Second Hit: 4%
Button Code Grab > Down

Dodge[]

Neutral Dodge
Darkpitneutraldodge
Description Dark Pit spins around on one leg, narrowly dodging incoming attacks. This renders Dark Pit invincible for a very brief period of time.
Damage N/A
Button Code Shield/Grab > Down
Side Dodge

Description Dashes to the side, similar to dodging in Kid Icarus: Uprising. This renders Dark Pit invincible for a very brief period of time.
Damage N/A
Button Code Shield/Grab > Left/Right
Aerial Dodge
Darkpitaerialdodge
Description Dark Pit leans back in mid-air, narrowly dodging incoming attacks. This renders Dark Pit invincible for a very brief period of time.
Damage N/A
Button Code (Mid-air) Shield/Grab

Recovery[]

Ground Recover

Description If Dark Pit attacks while he is down, he will jump up and jab his blades to either side of him.
Damage 7% to either side
Button Code (While laying down) Any attacking button
Slip Recover

Description If Dark Pit attacks while he is down after slipping, he will jump up and spin his bow to either side of him.
Damage 5% to either side
Button Code (While sitting down) Any attacking button
Ledge Recover
Darkpitledgerecover
Description If Dark Pit is holding onto the edge of a platform, he can quickly flip onto the stage and kick foes in front of him.
Damage 7%
Button Code (While hanging from the ledge) Any attacking button

Special[]

Neutral Special: Silver Bow

"Fire an arrow of darkness. Stronger than Pit's arrows, but they don't curve as much."
Description A basic ranged attack, Dark Pit shoots a dark purple arrow at his opponents. Unlike Pit's Palutena Bow, its arrows can barely curve—however, they are slightly more powerful.
Damage 4% (Uncharged), 10% (Fully Charged)
Button Code B (Hold to charge)
Up Special: Power of Flight
Darkpitupspecial
"Soar on shining black wings in any upward direction of your choosing."
Description Dark Pit's wings glow green as he flies in a straight line. The direction can be adjusted.
Damage N/A
Button Code Up + B
Side Special: Electroshock Arm
Darkpitsidespecial
"A steadfast forward charge with a weapon that launches foes diagonally upward."
Description Dark Pit dashes forward with an Electroshock Arm. While dashing, he will reflect any projectiles shot at him. If this move makes contact with an opponent, Dark Pit will perform an uppercut with the arm, sending the opponent diagonally upward.
Damage 12% (Ground), 9% (Mid-air)
Button Code Left/Right + B
Down Special: Guardian Orbitars
Darkpitdownspecial
"Summon shields that block attacks and reflect projectiles, but only from the sides."
Description Dark Pit shields both sides of himself with Guardian Orbitars. The Orbitars will prevent damage and will reflect projectiles shot at him—however, he is vulnerable from directly above. If the Orbitars take enough damage, they will break and remain this way for about 10 seconds.
Damage Reflects projectiles at 1.5x damage
Button Code Down + B

Custom Special[]

Neutral Special: Piercing Bow
Darkpitcustomneutralspecial1
"Fire a giant arrow that travels through foes. A powerful shot, but leaves you quite open."
Description A stronger alternative to the Silver Bow. Its arrows deal more damage, but it is slower and cannot be angled.
Damage 6% (Uncharged), 13% (Fully Charged)
Button Code B (Hold to charge)
Neutral Special: Guiding Bow
Darkpitcustomneutralspecial2
"Fire a mystical arrow that can be easily controlled but is slower and less powerful."
Description A weaker alternative to the Silver Bow. Its arrows have farther range and their flight paths are more easily controlled.
Damage 2% (Uncharged), 6% (Fully Charged)
Button Code B (Hold to charge)
Up Special: Striking Flight
Darkpitcustomupspecial1
"A takeoff that launches opponents. More restricted in direction than Power of Flight."
Description An offensive alternative to the Power of Flight. It has a beginning lag and shorter range, but it deals damage to nearby opponents.
Damage 9%
Button Code Up + B
Up Special: Breezy Flight
Darkpitcustomupspecial2
"A speedy ascent that causes a gale, pushing back opponents in the vicinity."
Description A breezy alternative to the Power of Flight. A tornado surrounds Dark Pit during use, which pushes nearby opponents away—however, it has less range.
Damage N/A
Button Code Up + B
Side Special: Electrocut Arm

"Ready your weapon, and then strike if an enemy comes in range. You won't flinch while readied."
Description A short-range alternative to the Electroshock Arm. Dark Pit will not move while performing this attack; however, if it connects with the opponent, it will launch them diagonally upwards, dealing heavier damage than usual.
Damage 13% (Ground), 11% (Mid-air)
Button Code Left/Right + B
Side Special: Quickshock Arm
Darkpitcustomsidespecial3
"Charge forward with such speed, you won't stop even after delivering an uppercut."
Description A faster alternative to the Electroshock Arm that deals less damage than normal. While the Electroshock Arm stops on impact, the Quickshock Arm cuts straight through opponents and keeps going, making it difficult to control.
Damage 9% (Ground), 7% (Mid-air)
Button Code Left/Right + B
Down Special: Impact Orbitars
Darkpitcustomdownspecial1
"Summon shields that launch enemies but don't reflect projectiles or block attacks."
Description An offensive alternative to the Guardian Orbitars. It damages opponents upon impact—however, it no longer reflects projectiles.
Damage 5%
Button Code Down + B
Down Special: Amplifying Orbitars
Darkpitcustomdownspecial2
"Summon shields that are easily broken but boost the power of reflected projectiles."
Description A fragile alternative to the Guardian Orbitars, it deals more damage when reflecting projectiles.
Damage Reflects projectiles at 2x damage
Button Code Down + B

Final Smash[]

Dark Pit Staff

Description Dark Pit equips the Dark Pit Staff and shoots it in a straight line in front of him. This powerful beam has high knockback, and can be used through walls to shoot opponents on the other side.
Damage Start-up: 1%
Shot:
First player caught in the shot: 39%
Second player: 29%
Third player: 21%
Button Code (After breaking open the Smash Ball) B

Quotes[]

Taunts
Darkpituptaunt
"Who wants some?"
Darkpitsidetaunt
"Watch out!"
Darkpitdowntaunt
"Game on!"
Combat Phrases
Guardian Orbitars "No way!"
Electroshock Arm "Electroshock!"
Dark Pit Staff (Final Smash) "It's time!"
"Goodbye!"
KO'd (Occasionally) "It's not over!"
Victory Phrases
Darkpitvictorypose1
"Can't help but feel sorry for ya."
Darkpitvictorypose2
"Looks like I'm the last man standing."
Darkpitvictorypose3
"Nice try."
"Where's your goddess now?!"

Trophy Information[]

Dark Pit[]

Fig 10 pitb

Pit's mysterious, black-clad doppelgänger, Dark Pit. (Some call him Pittoo, but he really doesn't like that.) When he first appears, he immediately goes after both Pit and the Underworld Army. In Smash Bros., he uses moves a lot like Pit's, though both his bow and his Final Smash are different.

Fig 10 pitb v

Dark Pit (Alt.)[]

Dark Pit's Guardian Orbitars special puts up shields of light on either side of you to block attacks, deflect projectiles, and push back any enemies who are too close. You can even use the shields to protect against attacks from above and below. If they take too many hits, though, they'll vanish and become unusable for a while.

Fig 10 pitb f

Dark Pit Staff[]

In Kid Icarus: Uprising, Dark Pit used this staff to snipe at Pit from a mountaintop. In that game, it did much more damage when used at a distance. In this game, Dark Pit uses it to launch a high-speed horizontal blast that goes straight through obstacles. It can hit multiple foes in a row, but only the first will feel its full force.

Dark Pit[]

Darkpit3DStrophy

Pit's mysterious, black-clad doppelgänger, Dark Pit. (Some call him Pittoo, but he really doesn't like that.) When he first appears, he immediately goes after both Pit and the Underworld Army. In Smash Bros., he uses moves a lot like Pit's, though both his bow and his Sacred Treasures are different.

Darkpitalt3DStrophy

Dark Pit (Alt.)[]

Dark Pit's Guardian Orbitars special puts up shields of light on either side of you to block attacks, deflect projectiles, and push back any enemies who are too close. You can even use the shields to protect against attacks from above and below. If they take too many hits, though, they'll vanish and become unusable for a while.

Miscellaneous[]

Idle Poses[]

Victory Theme[]

A remixed excerpt of Dark Pit's Theme from Kid Icarus: Uprising.

Other[]

Sound Clips
Character Select
Crowd Cheer The crowd cheers "Pittoo! Pittoo! Pittoo!"

Trivia[]

  • When Dark Pit obtains the Hammer or Golden Hammer, his swinging animation consists of only two frames, a direct reference to Pit's Mallet animation from the original Kid Icarus.
  • Dark Pit has average weight, being heavier than Robin, Roy, and Pac-Man, lighter than Luigi, Villager and a lightest possible Mii Fighter, while weighing the same as Pit and Wii Fit Trainer.
  • Dark Pit was originally planned to be an alternate costume for Pit, but was made a full character after he began to receive balancing differences to give him distinct records.[1] Furthermore, Masahiro Sakurai also thought it would be odd for Dark Pit to wield the Three Sacred Treasures, and the team had already modeled the Electroshock Arm.[2]
  • Dark Pit is the only newcomer who did not have a reveal trailer; his inclusion in the game was instead hinted at the end of Palutena's trailer.
  • In the Prima strategy guide for Super Smash Bros. for Nintendo 3DS/Wii U, Dark Pit's Up Special move is incorrectly titled "Pandora Wings." This is an error, as we know from Palutena's Guidance that those games take place after Kid Icarus: Uprising, when Dark Pit lost his flight powers. In-game, it is correctly called "Power of Flight," suggesting that Dark Pit uses Viridi's Power of Flight.
  • In Super Smash Bros. for 3DS, his trophy description incorrectly refers to his Final Smash as his "Sacred Treasures." This was later fixed in the Wii U version of the game.
  • Darkpitblush

    Dark Pit being grabbed.

    Dark Pit's model is shown blushing upon being grabbed by an opponent. This trait is shared with Pit.
  • Like Pit, Dark Pit wears two gloves in his Super Smash Bros. model, despite the fact that he only wears one in Kid Icarus: Uprising.
    • His Palutena's Guidance portraits and appearance in Palutena's reveal trailer show him with only one glove, however.
  • There appears to be minor differences between Dark Pit and Pit's models, such as Dark Pit having more prominent eyelashes and thinner eyebrows than Pit.
  • In pre-release screenshots for the game, the gem on Dark Pit's fibula appears to be black instead of purple.

Related Links[]

  1. Soma (July 9, 2015). “I Answer Some Questions,” Sakurai Famitsu column vol. 461-464, on Ice Climbers, clones, and Smash Run. Source Gaming. Retrieved March 25, 2024.
  2. Reiner, Andrew (February 18, 2015). Masahiro Sakurai's Super Smash Bros. Diaries. Game Informer. Retrieved March 25, 2024
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