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Guardian Orbitars

Guardianorbitars

Type

Orbitars Mini Icon Orbitars

Strengths

Defensive strategies in Together Mode

Weaknesses

Short range charged shots

The Guardian Orbitars (衛星ガーディアンズ Eisei Gādianzu, "Guardian Satellites") are orbitars that debuted in Kid Icarus: Uprising.

Physical appearance[]

Appearing as red shields with gold accents, the Guardian Orbitars are a pair of weapons that float to either side of the user.

Attributes[]

While the Guardian Orbitars' charged shots exclusively act as attacks in Solo Mode, they possess the additional ability to block enemy fire in Together Mode.

Appearances[]

Kid Icarus: Uprising[]

The Guardian Orbitars are weapons the player can use in-game, which can be obtained as loot, through fusion, or by completing a challenge in Viridi's Treasure Hunt that requires the player to narrowly avoid a total of 25 shots in Air Battles.

Other appearances[]

Super Smash Bros. for Nintendo 3DS/Wii U[]

Guardian Orbitars SSB4 Wii U

Pit using Guardian Orbitars in Super Smash Bros. for Wii U

The Guardian Orbitars appear as both Pit and Dark Pit's down special move, replacing the former's Mirror Shield move from Super Smash Bros. Brawl. When used by Pit or Dark Pit, he summons the Guardian Orbitars to project a pair of shields around both sides of themselves that can block attacks from both sides. They also push away opponents upon use, and remain active for a limited time as long as the player holds down the special attack button, or automatically after a few seconds. If the shields are attacked enough, they will shatter, leaving them unusable temporarily.

Pit and Dark Pit have the same two custom variations for the move, Impact Orbitars and Amplifying Orbitars. Impact Orbitars makes the move a proper attack at the cost of defending Pit or Dark Pit. Amplifying Orbitars increases the power of reflected projectile attacks but makes the Orbitars weaker.

Super Smash Bros. Ultimate[]

The Guardian Orbitars return as the down special move of both Pit and Dark Pit, functioning identically as before.

Statistics[]

Air Battle[]

Range Damage Hits
Continuous fire 96.6m 22
Charged shot 22m 26.4 8
Melee combo Strike 1: 58.8
Strike 2: 29.4
Strike 3: 58.8
Strike 4: —
Strike 5: —
Note: data was taken from a weapon with a base value of 100.

Land Battle[]

Range Min Damage Max Damage1 Hits
Continuous fire 34.5m Standing: 6 Standing: 6 4
43.7m Forward-dash: 15.2 Forward-dash: 15.2 2
42.6m Side-dash: 8 Side-dash: 8 4
27.6m Backward-dash: 4.4 Backward-dash: 6.6 6
Charged shot 3.8m Standing:

1st hit: 12.5
2nd hit: 10.9
3rd hit: 9.3
4th hit: 7.7
5th hit: 6.1
6th hit: 4.4
7th hit: 2.8

Standing:

1st hit: 13
2nd hit: 11.4
3rd hit: 9.8
4th hit: 8.1
5th hit: 6.5
6th hit: 4.9
7th hit: 3.3

7
12m Forward-dash:

1st hit: 17.1
2nd hit: 15.1
3rd hit: 13.1
4th hit: 11
5th hit: 9
6th hit: 6.9
7th hit: 4.9

Forward-dash:

1st hit: 17.7
2nd hit: 15.7
3rd hit: 13.6
4th hit: 11.6
5th hit: 9.6
6th hit: 7.5
7th hit: 5.5

7
12m Side-dash:

1st hit: 14.3
2nd hit: 12.6
3rd hit: 10.9
4th hit: 9.2
5th hit: 7.5
6th hit: 5.8
7th hit: 4.1

Side-dash:

1st hit: 14.8
2nd hit: 13.1
3rd hit: 11.4
4th hit: 9.7
5th hit: 8
6th hit: 6.3
7th hit: 4.6

7
8.1m Backward-dash:

1st hit: 18
2nd hit: 16.3
3rd hit: 14.6
4th hit: 12.8
5th hit: 11.1
6th hit: 9.4
7th hit: 7.7
8th hit: 5.9
9th hit: 4.2

Backward-dash: — 9
Melee combo Strike 1: 17.5
Strike 2: 8.8
Strike 3: 17.5
Strike 4: —
Strike 5: —
Melee dash: 50 1
Note: data was taken from a weapon with a base value of 100.
1: This weapon deals more damage at a distance (backward continuous) and close range (charged shots).

Idol Description[]

Guardian Orbitars[]

These orbitars specialize in defense, for their charged shot raises a shield that has a strong potential of nullifying incoming fire. After throwing up this shield, users should switch to continuous fire as their main method of attack.

Trophy Description[]

Guardianorbitars3DStrophy

Guardian Orbitars[]

Guardian Orbitars are more defensive in nature than other Orbitars. When you fire a charged shot, they will create a shield that protects you and your friends. It's a good thing these float in the air on their own—they're actually ridiculously heavy.

Weapon Fusion[]

Gallery[]

Weapons in Kid Icarus: Uprising
Arm Mini Icon
Arms
Crusher ArmCompact ArmElectroshock ArmVolcano ArmDrill ArmBomber ArmBowl ArmEnd-All ArmTaurus ArmUpperdash ArmKraken ArmPhoenix Arm
Blade Mini Icon
Blades
First BladeBurst BladeViper BladeCrusader BladeRoyal BladeOptical BladeSamurai BladeBullet BladeAquarius BladeAurum BladePalutena BladeGaol Blade
Bow Mini Icon
Bows
Fortune BowSilver BowMeteor BowDivine BowDarkness BowCrystal BowAngel BowHawkeye BowSagittarius BowAurum BowPalutena BowPhosphora Bow
Cannon Mini Icon
Cannons
EZ CannonBall CannonPredator CannonPoseidon CannonFireworks CannonRail CannonDynamo CannonDoom CannonLeo CannonSonic CannonTwinbellows CannonCragalanche Cannon
Claws Mini Icon
Claws
Tiger ClawsWolf ClawsBear ClawsBrawler ClawsStealth ClawsHedgehog ClawsRaptor ClawsArtillery ClawsCancer ClawsBeam ClawsViridi ClawsPandora Claws
Club Mini Icon
Clubs
Ore ClubBabel ClubSkyscraper ClubAtlas ClubEarthmaul ClubOgre ClubHalo ClubBlack ClubCapricorn ClubAurum ClubHewdraw ClubMagnus Club
Orbitars Mini Icon
Orbitars
Standard OrbitarsGuardian OrbitarsShock OrbitarsEyetrack OrbitarsFairy OrbitarsPaw Pad OrbitarsJetstream OrbitarsBoom OrbitarsGemini OrbitarsAurum OrbitarsCenturion OrbitarsArlon Orbitars
Palm Mini Icon
Palms
Violet PalmBurning PalmNeedle PalmMidnight PalmCursed PalmCutter PalmPudgy PalmNinja PalmVirgo PalmAurum PalmViridi PalmGreat Reaper Palm
Staff Mini Icon
Staffs
Insight StaffOrb StaffRose StaffKnuckle StaffAncient StaffLancer StaffFlintlock StaffSomewhat StaffScorpio StaffLaser StaffDark Pit StaffThanatos Staff
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