Divinipedia
Health-recovery-kid-icarus

Pit using Health Recovery despite there being food nearby.

Health Recovery restores a portion of the user's health bar. Similar to food, health recovery does not work while Pit is in Crisis Mode, and, instead, the user receives the health after Crisis Mode is finished. The power is also deactivated and wasted if the user is attacked during the healing.

Description[]

Recover a little health.

Statistics[]

  • Max Level: 4
  • Use Count: 3 (both modes)
  • Recovery Rate for V300+ weapons: 1.5 charges
  • Power Type: Buff
  • Default duration: 1.34 + 1.67L seconds (both modes)
  • Effect: Health Recovery status applied to user
  • Health Recovery status:
    • Restores 1 HP every 1/10 second
    • Removed immediately if user is hit

Uses[]

Level

Uses

1 3
2 3
3 3
4 3

Power Board[]

Level 1
Level 2
Level 3
Level 4
Powers in Kid Icarus: Uprising
Action Sky Jump • Jump Glide • Rocket Jump • Angelic Missile • Super Speed • Warp
Attack Idol Transformation • Mega Laser • Explosive Flame • Black Hole • Meteor Shower • Land Mine • Reflect Barrier • Heavenly Light • Spite
Strengthen Autoreticle • Weak-Point Reticle • Quick Charge • Homing Boost • Slip Shot • Invisible Shots • Random Effect • Poison Attack • Paralyze Attack • Weaken Attack • Petrify Attack • Shake Attack • Confuse Attack • Burn Attack • Freeze Attack • Instant Death Attack • Spin Attack • Eggplant Attack • Tempura Attack • Power Thief • Energy Charge • Libra Sponge
Debuff Darkness • Interference • Virus
Buff Super Armor • Brief Invincibility • Tirelessness • Lightweight • Trade-off • Aries Armor
Support Bumblebee • Counter • Transparency • Playing Dead • Heart Booster
Recovery Health Recovery • Crisis Recovery • Effect Recovery • Pisces Heal
Item Item Vacuum • Throwing Boost • Double Item
Miscellaneous Fortune's Jukebox • Celestial Firework • Random
Unknown Mystery