Trophies are a feature present in the Super Smash Bros. series. First introduced in Super Smash Bros. Melee, trophies can be collected through a variety of different means and later viewed in a gallery, offering insight into a series' plot and characters.
Below is a list of trophies from the Kid Icarus series.
Super Smash Bros. Melee[]
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The head of Palutena's personal bodyguards, Pit traveled near and far to gather Three Sacred Treasures that would help him defeat the evil goddess of darkness, Medusa, and free Palutena, the goddess of light. Pit couldn't fly with his little wings; only the Wings of Icarus let him take flight. Will Pit ever fight again? |
Super Smash Bros. Brawl[]
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The captain of the royal bodyguards of Palutena, goddess of light and ruler of Angel Land. The dark goddess, Medusa, conquered the underworld, the surface world, and the heavens, and imprisoned Palutena. Pit escaped and, armed with Palutena's magical bow, set out to free her. Along the way, he gathered Three Sacred Treasures with which he challenged Medusa. | ||
Pit's Final Smash. An image of the goddess Palutena appears, heralding the arrival of Pit's legions, the Centurions. These flying warriors proceed to attack all enemies with fierce savagery. Once a Centurion strikes an enemy, he falls from the sky, never to fly again. Centurions are so fast that dodging them is very hard. Take heart, Centurions! Your deaths are not in vain! | ||
The ruling goddess of Angel Land. Palutena showered the earth with rays of light, using her powers for the good of mankind. But Medusa, who in her hate for mankind was banished to the underworld, makes war on Palutena and wins, capturing and holding the goddess deep within a temple. Palutena entrusts Pit with a sacred bow and the task of defeating Medusa. | ||
The bow Pit got from Palutena after the Medusa incident. As a standard bow, it's capable of firing arrows of light that can change direction. It can also be split to form two short swords—Pit holds one sword in his right hand in a standard grip and one in his left in a reverse grip. He may hold them like this so he can shift between bow and swords without losing a beat. |
Super Smash Bros. for 3DS/Wii U[]
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Pit is the captain of Palutena's royal guard. Despite the wings on his back, Pit needs the Power of Flight from Palutena in order to truly fly. In Smash Bros., he can still get more air than most, with four jumps and a special move that boosts him higher. He has a new reflect move—it protects both sides! | ||
Pit's side special Upperdash Arm delivers an uppercut so strong, it can send foes flying for a KO. If you miss and fall off the stage, Pit's up special can bring him soaring back. Another of Pit's specials is Palutena Bow, which fires arrows Pit can aim even after they've left the bow. | ||
The Arrow of Light, the Wings of Pegasus, and the Mirror Shield—three legendary artifacts that Pit once used to defeat the evil Medusa. When you activate Pit's Final Smash, he can use them in this game too! After firing a barrage of different bow attacks, his final shot will cause powerful light pillars to rain down on the battlefield. | ||
Pit's mysterious, black-clad doppelgänger, Dark Pit. (Some call him Pittoo, but he really doesn't like that.) When he first appears, he immediately goes after both Pit and the Underworld Army. In Smash Bros., he uses moves a lot like Pit's, though both his bow and his Final Smash are different. | ||
Dark Pit's Guardian Orbitars special puts up shields of light on either side of you to block attacks, deflect projectiles, and push back any enemies who are too close. You can even use the shields to protect against attacks from above and below. If they take too many hits, though, they'll vanish and become unusable for a while. | ||
In Kid Icarus: Uprising, Dark Pit used this staff to snipe at Pit from a mountaintop. In that game, it did much more damage when used at a distance. In this game, Dark Pit uses it to launch a high-speed horizontal blast that goes straight through obstacles. It can hit multiple foes in a row, but only the first will feel its full force. | ||
In Kid Icarus: Uprising, the goddess of light uses telepathy to communicate and grants miracles to support Pit on his adventure. In Smash Bros., she has special moves like Warp and Heavenly Light at her disposal. She's very adaptable—you can customize her into a long- or close-range fighter! | ||
Palutena's Reflect Barrier side special deflects any attacks and projectiles that come at her from the front. Unlike others' reflective moves, she can move a bit while this barrier is active. If you really want to ruin someone's day, you can push him or her over an edge using this move. | ||
Palutena's Final Smash. After doing a divine twirl, she creates a black hole in front of her, drawing in her opponents. When she's got 'em where she wants 'em, she follows up with a wide laser beam that reaches from one edge of the screen to the other. It even changes direction slightly, just in case someone managed to avoid the black hole. | ||
A weapon of great and terrible power. The name Daybreak might sound pretty cheerful, but in truth this weapon is destructive enough to doom the world. Unable to be used until all three parts are assembled, it's best to keep this out of your opponent's hands... | ||
A weapon fashioned from minerals found on the mountain of the gods, this club is infused with a soul, giving it an ominous eye in its center. Maybe it's just my imagination, but I think the eye winks at you each time you land a perfect, wall-penetrating shot. | ||
This bomb will explode shortly after it leaves your hand, expanding outward in an X-shaped blast that tears through anything in its path. Its incredible power can be a lot of fun, but don't get crazy. Blowing up everything is no way to get ahead in life! | ||
A compact, user-friendly turret. Take the name literally—anything in front of it will be showered with a hail of lasers. Hitting one while it's deployed can change the direction it's firing in, but that doesn't mean it'll be on your side—this dependable little guy stays loyal to the fighter who deployed it. | ||
This durable, defensive shield comes to Smash Bros. from Kid Icarus: Uprising. If you pick it up, it will attach itself to you, protecting your back from most threats. It won't stop grabs or piercing attacks, however, and it only lasts so long before vanishing. | ||
Magnus is perhaps the mightiest human warrior, and he has weathered countless battles. He seems to prefer working alone, and he can respect the strength of foes like Dark Lord Gaol. However, he seems reluctant—not afraid—to fight Gaol. Is there a connection between these two? | ||
Phosphora is a young, beautiful, fierce commander of the Forces of Nature. She also has control over electricity, letting her move at shockingly high speed. When I write it out like that, it sounds like she has everything! Well, I did hear she isn't a great singer... | ||
Since he's clearly not planning on doing any gardening, watch out for that scythe! You can tell when one of these has its sights set on you because the music will change and you'll hear a loud scream as it summons its Reapettes. If you always keep your distance and attack from afar, there's no need to fear the Reapers. | ||
One of the cuter enemies to come from Kid Icarus: Uprising. Knowing Pit's love for all things edible, it's just cruel to disguise an enemy as a cake. See the little cherry on top? That's actually an eye! And nothing delicious would float around and attack in such an annoying, erratic way. | ||
In the Kid Icarus series, Skyworld is where gods and angels live in harmony. Late in the story of Kid Icarus: Uprising, however, it falls apart, and the ruins of Palutena's Temple have become a stage to battle on. The bridge can be destroyed, splitting the stage in two, but you can still cross the gap using clouds or moving platforms. |
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Pit is the captain of Palutena's royal guard. Despite the wings on his back, Pit needs the Power of Flight from Palutena in order to truly fly. In Smash Bros., he can still get more air than most, with four jumps and a special move that boosts him higher. He has a new reflect move—it protects both sides! | ||
Pit's side special Upperdash Arm delivers an uppercut so strong, it can send foes flying for a KO. If you miss and fall off the stage, Pit's up special can bring him soaring back. Another of Pit's specials is Palutena Bow, which fires arrows Pit can aim even after they've left the bow. | ||
Pit's mysterious, black-clad doppelgänger, Dark Pit. (Some call him Pittoo, but he really doesn't like that.) When he first appears, he immediately goes after both Pit and the Underworld Army. In Smash Bros., he uses moves a lot like Pit's, though both his bow and his Sacred Treasures are different. | ||
Dark Pit's Guardian Orbitars special puts up shields of light on either side of you to block attacks, deflect projectiles, and push back any enemies who are too close. You can even use the shields to protect against attacks from above and below. If they take too many hits, though, they'll vanish and become unusable for a while. | ||
In Kid Icarus: Uprising, the goddess of light uses telepathy to communicate and grants miracles to support Pit on his adventure. In Smash Bros., she has special moves like Warp and Heavenly Light at her disposal. She's very adaptable—you can customize her into a long- or close-range fighter! | ||
Palutena's Reflect Barrier side special deflects any attacks and projectiles that come at her from the front. Unlike other reflective moves, you can leave this barrier in place and it will keep reflecting. If you really want to ruin someone's day, you can push him or her over an edge using this move. | ||
The powerful treasures used to defeat Medusa, the Three Sacred Treasures include the Arrow of Light, Wings of Pegasus, and Mirror Shield. That reminds me of a bit of trivia: there are in real life Three Sacred Treasures in Japan, but they are a sword, a mirror, and a jewel. | ||
This weapon may be called a staff, but it actually does better shooting powerful shots at targets at long range. Like Dark Pit, this staff was created by the Mirror of Truth. If Pit were to use it, he'd probably feel lingering echoes of his clone's warped personality. | ||
A bow crafted by the goddess Palutena herself. It is said that one night, as Palutena was caring for this bow, the moon's light formed a beam and fell upon it, blessing it with power. A legendary weapon like this requires skill and training to wield effectively. | ||
Guardian Orbitars are more defensive in nature than other Orbitars. When you fire a charged shot, they will create a shield that protects you and your friends. It's a good thing these float in the air on their own—they're actually ridiculously heavy. | ||
Arms are a family of weapons that attach to the user's arm and fire projectiles. This one is outfitted with a disc-shaped device that fires ring shots. As the name implies, its real specialty lies in its powerful melee dash attack. Remember to take it off before a meal, though. | ||
A weapon of great and terrible power. The name Daybreak might sound pretty cheerful, but in truth this weapon is destructive enough to doom the world. Unable to be used until all three parts are assembled, it's best to keep this out of your opponent's hands... | ||
A weapon fashioned from minerals found on the mountain of the gods, this club is infused with a soul, giving it an ominous eye in its center. Maybe it's just my imagination, but I think the eye winks at you each time you land a perfect, wall-penetrating shot. | ||
This bomb will explode shortly after it leaves your hand, expanding outward in an X-shaped blast that tears through anything in its path. Its incredible power can be a lot of fun, but don't get crazy. Blowing up everything is no way to get ahead in life! | ||
A compact, user-friendly turret. Take the name literally—anything in its field of vision will be showered with a storm of bullets. But if you placed it, it'll be your friend! If you didn't, sneak up behind it and grab it to make it yours! | ||
This durable, defensive shield comes to Smash Bros. from Kid Icarus: Uprising. If you pick it up, it will attach itself to you, protecting your back from most threats. It won't stop grabs or piercing attacks, however, and it only lasts so long before vanishing. | ||
Magnus is perhaps the mightiest human warrior, and he has weathered countless battles. He seems to prefer working alone, and he can respect the strength of foes like Dark Lord Gaol. However, he seems reluctant—not afraid—to fight Gaol. Is there a connection between these two? | ||
Phosphora is a young, beautiful, fierce commander of the Forces of Nature. She also has control over electricity, letting her move at shockingly high speed. When I write it out like that, it sounds like she has everything! Well, I did hear she isn't a great singer... | ||
These one-eyed monsters are members of the Underworld Army from the Kid Icarus series. In Smash Run, these scouts will usually attack alone and chase fighters. If their eye starts to glow red, they're preparing to fire a projectile. They're really weak, though, so you should have no trouble. | ||
Skuttlers make no bones about coming up to you and swinging their clubs right at your face. The bigger the swing, the more it'll hurt. They act tough, and they do have a lot of health, but any strong attack from you will send them tumbling. Their shields are just for show, too. Our advice: throw them or whack them in the back. | ||
These foot soldiers come in three varieties, which you can tell apart by looking at the color of the cannons they're carrying. The green ones cause explosions, the blue ones' shots go through obstacles, and the red ones fire homing missiles. Occasionally, their cannons will stop working, giving you an opening to attack! | ||
An Underworld enemy from Kid Icarus: Uprising. This type of Skuttler specializes in magical attacks. In Smash Run, it can attack at close range or grab fighters from long range and do magical damage. Be careful! From magic to cannons to hiding in statues, Skuttlers are quite versatile. | ||
These flowery foes from the Kid Icarus series may look adorable, but they'll reveal their repulsive faces and scatter mines everywhere if given the chance. The mines have an impressive blast radius and knock-back. Best to blow them up from a distance. Daphnes themselves have very little health. | ||
Since he's clearly not planning on doing any gardening, watch out for that scythe! You can tell when one of these has its sights set on you because the music will change and you'll hear a loud scream as it summons its Reapettes. If you always keep your distance and attack from afar, there's no need to fear the Reapers. | ||
The Zuree usually live in the Underworld, but in Kid Icarus, Medusa set them to work guarding the Palace in the Sky. In Smash Bros., they appear as a silvery mist, waiting until they've floated close enough to a fighter before showing themselves and attacking with their sharp claws. That's your cue to fight back! | ||
This creepy ghost, covered in fire, first appeared in Kid Icarus: Uprising. If it shows up nearby, you'll hear eerie 8-bit music and get chased. Don't even think about fighting it—it's invincible and will instantly KO you if it touches you. Just run! | ||
These enormous beasts armed with giant skulls are usually kept locked up, but you can set them free just by attacking them. We should mention, though, that you can't grab or launch them and they're super powerful. What? You already released it? Defeat it, then, and earn lots of stat boosts and prizes! | ||
A grunt in the Forces of Nature from Kid Icarus: Uprising. It was created by Viridi when she removed a chestnut from its shell and blessed it. In Smash Run, they move quickly and in difficult-to-predict ways. When fighters get close, they'll flip upside down and fire three seeds. | ||
Is it a bird? Is it a plane? No, it's... some kind of giant fossilized fish. Lurchthorns fly around, shooting at anyone who strays too close. Each of its segments attacks separately, so the more it has, the more dangerous it is. To get rid of it quickly, take out the head—that'll kill off the entire Lurchthorn in one go! | ||
These petalled pests from Kid Icarus: Uprising are the big guns in the Forces of Nature. If you get close to one in Smash Run, it'll fire a wide beam that even cuts through terrain. However, while firing, it leaves its back totally exposed. Get behind it, and take it out with a special or a smash attack. | ||
A giant rock bestowed with the gift of life. It usually stays still—as rocks do—but if it catches sight of you, it'll slowly move after you and try to stomp you into the ground. Its stomping also causes shock waves that will harm any fighters in the vicinity. Its weak point is the little leaf on its head! | ||
A strange, fishlike thing that shrouds itself in a large, spherical barrier. When it sees one of its allies, it extends the barrier to protect them as well. As you attack the barrier, it'll slowly change color until it finally breaks. That's when the Mahva will try to escape. Finish it off before it does to nab yourself some defense stat boosts! | ||
This pesky bomb has wheels, which means the time-tested strategy of running away doesn't work as well as you'd hope. Be ready for a big blast if this bomb hits zero. Oh, and sometimes the fuse is a little shorter than normal. You'll have to attack from behind to defuse this dangerous foe. | ||
You wouldn't think a wood louse would make a very scary enemy, but when it's as big as this... Eek. It attacks by curling into a ball and rolling across the stage. There's no point in hitting its shell—it's solid. Instead, knock it onto its back with a smash attack, and then pummel its stomach while it's trying to right itself. | ||
These gelatinous assassins from the Forces of Nature in Kid Icarus: Uprising can disguise themselves so well, it's like they've disappeared. They furiously slash using their long, bladelike arms and then top off their attack with a powerful finishing blow. | ||
One of the cuter enemies to come from Kid Icarus: Uprising. Knowing Pit's love for all things edible, it's just cruel to disguise an enemy as a cake. See the little cherry on top? That's actually an eye! And nothing delicious would float around and attack in such an annoying, erratic way. | ||
Hey, look! That treasure chest probably contains stat boosts! Wait, why does it have two legs? Chest, where are you going?! ...Something about this just seems so unfair. Guess the best course of action is to avoid its rapid kicks and defeat it to earn those stat boosts. | ||
The goddess of nature, she believes it is her duty to return heaven and earth to their pure states, and so she labels humans as contaminants of nature that should be eliminated. She butts heads with human-protecting Palutena but hates soul-stealing Hades even more. | ||
A cauldron that can enhance or reduce the intensity of the adventure. Add some hearts to make enemies more challenging, and receive better rewards for defeating them. Be careful, though—if you fail, the cauldron will spill the hearts and you'll lose them. At least the going gets easier! | ||
Medusa is the goddess of darkness and the leader of the Underworld Army. Although she was defeated in the past, Hades has secretly resurrected her to fight again. Those slithering snakes on her head are really unpleasant. That's got to be the worst hair day ever. | ||
Twinbellows is a flame-engulfed, demonic, doglike beast unleashed by Medusa during her attack on a human city. Its roar heralds a crimson fire that consumes everything in its path. If you hear both heads roaring, prepare yourself—this beast is definitely drawing near. | ||
A dragon with three regenerating heads. Each head has its own unique personality, and they are not known for getting along. One head would want to destroy a wall, the second would go around it, and the third would fly over it. All three are plenty happy to devour a meddling angel, though. | ||
The Great Reaper stands guard within the Reaper Fortress. One swing of his scythe will send a shiver down anyone's spine. If his piercing, red laser vision strikes Pit, expect a wave of Reapettes to arrive! When he takes enough damage and hunches over, aim for the golden light on his head! | ||
Don't be fooled by Thanatos's childish attitude—he's more dangerous than most clowns. And don't expect smiles from the god of death. He serves as Medusa's second in command and, thanks to his shape-shifting talents, can entertain his master with a decent clown act too. | ||
A colossal cephalopod that travels the dark seas of the galaxy. It can detect the faintest ripples of light even from a great distance. Drawn by the battle with Space Pirates, a Space Kraken also attacks Pit during his adventure. Turn the tables on this sushi-to-be! | ||
The true ruler of the Underworld, he is so powerful that he easily resurrected Medusa for his own amusement—and to distract his foes. Full of arrogance, he does have a genuine sense of humor, though it mainly serves to conceal his callous disregard for life. | ||
Created as a secret weapon of the Forces of Nature, this item possesses devastating power. When it is detonated, it wipes out all signs of human civilization, returning the area to nature. The thick brambles and jungle that are created make the area all but inaccessible to humans. | ||
Once a mere stone with a soul, Cragalanche has grown into a mighty warrior for the Forces of Nature. You can trust him with your darkest secrets because he is a rock and can't speak. He needs no words to assure Viridi of his loyalty, though—she can see it in his glowing red eyes. | ||
A suave commander of the Forces of Nature, Arlon resides within the Lunar Sanctum. Compared to Viridi, he is very tall. You could say he has the ear of Viridi, but he has to lean down pretty far to reach it. Despite his refined appearance, Arlon is capable of holding his own in combat. | ||
A savior from the annals of history! A comic-book hero come to life on the big screen! ...No one can tell if Pyrrhon is serious when he introduces himself. A self-proclaimed sun god, his obsession with the Aurum must be part of Pyrrhon Creed Number 851: know the baddies! | ||
A legendary and powerful soldier, he controls the Lightning Chariot. Normally the eyes are the windows to the soul, but the Chariot Master's actual body is long gone, and his eyes burn like the rest of his warrior spirit. He will surrender the Lightning Chariot to a worthy foe. | ||
This malevolent creature thrives on disorder, living in the Chaos Vortex and feeding on souls—even those of divine beings like Palutena. Its totally unpredictable behavior and appearance make it one of the most dangerous things Pit will face in his adventures. | ||
A creation of Dyntos, the god of the forge, this distorted version of Palutena will attack Pit verbally and physically. Destroying her illusion of beauty only makes her more aggressive. Dyntos puts the real Palutena to sleep during battle, forcing Pit to tackle this creature alone. | ||
It's easy to sum up a Mik—it's a large-mouthed monster. It serves as one of the Underworld Army's frontline troops, but maybe it would make a better food tester? Miks will eat just about anything, you know, and angels are right at the top of the menu. | ||
Let's get one thing straight here—those are tentacles, not hair, hanging under that oversized nose. Specknoses may look goofy, but you should be wary of the dangerous projectiles they can shoot from their nostrils. Ew! I hope those are just regular bombs... | ||
The standard soldiers of Palutena's Army, Centurions make up in loyalty and number for what they lack in power. They have time and again fallen victim to a curse that turns them to stone, but the head of Palutena's guard, Pit, saves them with the use of a stone-breaking mallet. | ||
Let's squash a misconception right now—there is nothing worse than being turned into an eggplant. Just lettuce tell you, being hit by an eggplant bomb is humiliating. It leafs you without mushroom to maneuver and also makes you the laughing stalk of your friends. | ||
This is the spaceship the Space Pirates use to travel the cosmos. It travels from one star to the next, collecting them to use as part of their interstellar power source. If you think this sounds like a romantic adventure, maybe you should consider becoming a Space Pirate! |