- This article contains information on Pit's appearance in Super Smash Bros. for 3DS/Wii U; other articles for Pit can be found here.
Pit
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Tier |
24 |
Pit returns as a veteran in Super Smash Bros. for Nintendo 3DS/Wii U, where his design and improved moveset are heavily based on his appearance from Kid Icarus: Uprising.
Antony Del Rio reprises his role as Pit from Uprising in the English version of Super Smash Bros. for 3DS/Wii U, replacing Lani Minella from Brawl. He is voiced by Minami Takayama in the Japanese version of the game.
Differences from Brawl[]
A few of Pit's special moves are different than before. For his side special, Pit now uses Upperdash Arm in place of the Angel Ring. For his down special, Pit now uses Guardian Orbitars in place of the Mirror Shield. Pit's up special is the Power of Flight, which replaces Wings of Icarus, and Power of Flight propels Pit in a straight line in almost any direction the player inputs. Lastly, Pit's Final Smash is now the Three Sacred Treasures, replacing Palutena's Army, since Palutena was made into her own playable character.
Some of Pit's attacks have different animations. The attacks do not glow yellow, unlike before, but instead sparkle gold and blue, the colors of the blades of his bow. Pit can also no longer glide.
Using Pit's down taunt on the Palutena's Temple stage in Super Smash Bros. for Wii U initiates his hidden smash taunt, Palutena's Guidance, in which Pit, Palutena, and Viridi appear and talk about one of the opponents, similarly to Snake's codec conversations in Super Smash Bros. Brawl.
Ranking as a character[]
Like in the previous installment, Pit is considered easy to use by beginners. However, due to having difficulty in reliably KOing his foes, he currently ranks 24th out of 58 characters. Yet despite his flaws, he now sits three ranks above Dark Pit.
Alternate Costumes[]
Moves[]
Standard: Ground'[]
Neutral Attack | |
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Description | A simple slash attack. Pit can slash up to three times with this move; if the A button is continuously tapped or held beyond this point, Pit will begin spinning his bow in front of him. He can continuously inflict damage on an opponent upon making contact, though Pit will gradually slide backwards until he hits a ledge or wall. |
Damage | First and Second Slash: 2% each Third Slash: 5% Continuous Attack: Roughly 1% per hit, 2% on release |
Button Code | A |
Side Tilt | |
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Description | Pit leans forward and strikes at his opponent with both ends of his bow in a scissor-like motion. |
Damage | 7% (Close-range), 10% (Tip) |
Button Code | Left/Right (Hold) > A |
Down Tilt | |
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Description | Pit crouches and strikes at the opponent's feet. This move slightly launches opponents upward. |
Damage | 6% |
Button Code | Down (Hold) > A |
Dash Attack | |
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Description | Pit runs forward and spins, lashing out with his bow in the process. |
Damage | 11% |
Button Code | Run > A |
Smash'[]
Down Smash | |
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Description | Pit crouches down with his bow dismantled, then jabs his blades to either side of him, both very close to the ground. This hits the opponent's feet, which launches them upward. |
Damage | Uncharged: 12% to either side (Close-range), 10% to either side (Tip) Fully Charged: 16% to either side (Close-range), 14% to either side (Tip) |
Button Code | Down + A > Release |
Standard: Aerial'[]
Neutral Aerial | |
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Description | Pit spins his bow in its fan form, hitting in all directions. |
Damage | First 7 Hits: 0.7% each Eighth Hit: 4% |
Button Code | (Mid-air) A |
Up Aerial | |
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Description | Pit spins his assembled bow upward, akin to helicopter blades. |
Damage | 2% per hit (5 hits total) |
Button Code | (Mid-air) Up + A |
Forward Aerial | |
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Description | Pit spins his bow in front of him, similar to a buzzsaw. |
Damage | First Hit: 1.5% Second Hit: 1.5% Third Hit: 4% |
Button Code | (Mid-air) Forward Directional Input + A |
Back Aerial | |
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Description | Pit leans backwards to jab his foe with his disassembled bow. |
Damage | 8% (Close-range), 12% (Tip) |
Button Code | (Mid-air) Backwards Directional Input + A |
Down Aerial | |
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Description | Pit swings one of his blades beneath him while falling. |
Damage | 10% |
Button Code | (Mid-air) Down + A |
Grab and Throw'[]
Up Throw | |
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Description | Pit balances himself on his hands while kicking the opponent upward. |
Damage | First Hit: 4% Second Hit: 7% |
Button Code | Grab > Up |
Forward Throw | |
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Description | Pit slices the opponent forward with one of his blades. |
Damage | First Hit: 6% Second Hit: 4% |
Button Code | Grab > Forward Directional Input |
Back Throw | |
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Description | Pit spins around, then throws the opponent away. |
Damage | 8% |
Button Code | Grab > Backwards Directional Input |
Down Throw | |
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Description | Pit throws the opponent downwards, which launches them upward once finished. |
Damage | First Hit: 2% Second Hit: 4% |
Button Code | Grab > Down |
Dodge'[]
Neutral Dodge | |
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Description | Pit spins around on one leg, narrowly dodging incoming attacks. This renders Pit invincible for a very brief period of time. |
Damage | N/A |
Button Code | Shield/Grab > Down |
Side Dodge | |
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Description | Dashes to the side, similar to dodging in Kid Icarus: Uprising. This renders Pit invincible for a very brief period of time. |
Damage | N/A |
Button Code | Shield/Grab > Left/Right |
Aerial Dodge | |
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Description | Pit leans back in mid-air, narrowly dodging incoming attacks. This renders Pit invincible for a very brief period of time. |
Damage | N/A |
Button Code | (Mid-air) Shield/Grab |
Recovery'[]
Ground Recover | |
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Description | If Pit attacks while he is down, he will jump up and jab his blades to either side of him. |
Damage | 7% to either side |
Button Code | (While laying down) Any attacking button |
Slip Recover | |
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Description | If Pit attacks while he is down after slipping, he will jump up and spin his bow to either side of him. |
Damage | 5% to either side |
Button Code | (While sitting down) Any attacking button |
Special'[]
Neutral Special: Palutena Bow | |
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"Fire a guidable arrow. While charging, you can aim the bow straight up." | |
Description | A basic ranged attack, Pit shoots a light blue arrow at his opponents. Unlike Dark Pit's Silver Bow, its arrows are very flexible and can be curved after release. |
Damage | 3% (Uncharged), 8% (Fully Charged) |
Button Code | Activate: B (Hold to charge) Aim before launch: (While charging) Left, Right, or Up Launch: Release B or wait until full charge Aim after launch: Any Directional Input |
Up Special: Power of Flight | |
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"Fly high through the air. The flight angle can be changed while charging." | |
Description | Pit's wings glow blue as he flies in a straight line. The flight path can be adjusted in any upward direction. |
Damage | N/A |
Button Code | Up + B |
Side Special: Upperdash Arm | |
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"Dash forward and uppercut opponents. Can deflect projectiles." | |
Description | Pit dashes forward with an Upperdash Arm. While dashing, he will reflect any projectiles shot at him. If this move makes contact with an opponent, Pit will perform an uppercut with the arm, sending the opponent upward. |
Damage | 11% (Ground), 9% (Mid-air) |
Button Code | Left/Right + B |
Down Special: Guardian Orbitars | |
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"Shields your front and back and reflects projectiles, but you're vulnerable from above." | |
Description | Pit shields both sides of himself with Guardian Orbitars. The Orbitars will prevent damage and will reflect projectiles shot at him—however, he is vulnerable from directly above. If the Orbitars take enough damage, they will break and remain this way for about 10 seconds. |
Damage | Reflects projectiles at 1.5x damage |
Button Code | Down + B |
Custom Special'[]
Side Special: Interception Arm | |
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"Acts as a counter, allowing you to uppercut enemies if they try to hit you. No dash." | |
Description | A short-range alternative to the Upperdash Arm. Pit will not move while performing this attack; however, if it connects with the opponent, it will launch them upward, dealing heavier damage than usual. |
Damage | 13% (Ground), 11% (Mid-air) |
Button Code | Left/Right + B |
Final Smash'[]
Three Sacred Treasures | |
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"Unleash the power of the Three Sacred Treasures." | |
Description | Pit equips the Three Sacred Treasures and shoots Light Arrows at opponents in front of him or above him. Afterwards, Pit fires arrows into the sky, sending pillars of light raining down on the stage. |
Damage | Small Arrows: 2% Large Arrows: 12% Light Pillars: 15% |
Button Code | (After breaking open the Smash Ball) B |
Quotes[]
Taunts | |
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"C'mon!" | |
"That all you got?" | |
No audio. | |
No audio; activates Palutena's Guidance on Palutena's Temple. |
Combat Phrases | |
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Guardian Orbitars | "Stay back!" |
Three Sacred Treasures (Final Smash) | "Equipped!" "Bye now!" "Three Sacred Treasures!" |
KO'd (Occasionally) | "I'm finished..." |
Victory Phrases | |
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"It's game over for you!" | |
"Victory!" | |
"What's up now?" "That was easy!" |
Trophy Information[]
Pit[]
Pit is the captain of Palutena's royal guard. Despite the wings on his back, Pit needs the Power of Flight from Palutena in order to truly fly. In Smash Bros., he can still get more air than most, with four jumps and a special move that boosts him higher. He has a new reflect move—it protects both sides!
Pit (Alt.)[]
Pit's side special Upperdash Arm delivers an uppercut so strong, it can send foes flying for a KO. If you miss and fall off the stage, Pit's up special can bring him soaring back. Another of Pit's specials is Palutena Bow, which fires arrows Pit can aim even after they've left the bow.
Three Sacred Treasures[]
The Arrow of Light, the Wings of Pegasus, and the Mirror Shield—three legendary artifacts that Pit once used to defeat the evil Medusa. When you activate Pit's Final Smash, he can use them in this game too! After firing a barrage of different bow attacks, his final shot will cause powerful light pillars to rain down on the battlefield.
Pit[]
Pit is the captain of Palutena's royal guard. Despite the wings on his back, Pit needs the Power of Flight from Palutena in order to truly fly. In Smash Bros., he can still get more air than most, with four jumps and a special move that boosts him higher. He has a new reflect move—it protects both sides!
Pit (Alt.)[]
Pit's side special Upperdash Arm delivers an uppercut so strong, it can send foes flying for a KO. If you miss and fall off the stage, Pit's up special can bring him soaring back. Another of Pit's specials is Palutena Bow, which fires arrows Pit can aim even after they've left the bow.
Pit (Eggplant)[]
Let's squash a misconception right now—there is nothing worse than being turned into an eggplant. Just lettuce tell you, being hit by an eggplant bomb is humiliating. It leafs you without mushroom to maneuver and also makes you the laughing stalk of your friends.Miscellaneous[]
Idle Poses[]
Victory Theme[]
A remixed excerpt from the original Kid Icarus's title theme. Pit shares his victory theme with Palutena.
Other[]
Sound Clips | |
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Character Select | |
Crowd Cheer | The crowd cheers "Pit! Pit! This is it!" |
Trivia[]
- When Pit obtains the Hammer or Golden Hammer, his swinging animation consists of only two frames, a direct reference to his Mallet animation from the original Kid Icarus.
- Pit's model is shown blushing upon being grabbed by an opponent. This trait is shared with Dark Pit.
- Like Dark Pit, Pit wears two gloves in his Super Smash Bros. for 3DS/Wii U model, despite the fact that he only wears one in Kid Icarus: Uprising.
- His Palutena's Guidance portraits show him with only one glove, however.
- There appears to be minor differences between Pit and Dark Pit's models, such as Pit having less prominent eyelashes and thicker eyebrows than Dark Pit.