Skyscraper Club
| |
Type |
|
Strengths |
Powerful charged shots |
Weaknesses |
Decreases user's speed |
The Skyscraper Club (巨塔スカイスクレイパー Kyotō Sukaisukureipā, "Skyscraper Giant Tower") is a club in Kid Icarus: Uprising.
Physical Appearance[]
The Skyscraper Club is a large weapon that resembles a skyscraper building in modern society. As such, it features clusters of angular structures, yellow squares resembling lit up windows, rainbow stripes similar to that of a flashy casino, and shining lights at its tip.
Appearances[]
Kid Icarus: Uprising[]
The Skyscraper Club is a weapon the player can use in-game, which can be obtained as loot, through fusion, or by completing a challenge in Hades's Treasure Hunt that requires the player to clear Chapter 19 within 17 minutes.
Pros and Cons[]
Strengths:
- Immense base damage
- Dash Shots generally manage enough base damage to instantly destroy even the Dash Shots of Guardian Orbitars
- Third highest range of Clubs, beaten only by Earthmaul Club and Hewdraw Club
Weaknesses:
- Lowest mobility in the game aside from Ancient Staff
- Projectile velocity is low, limiting effective range
- Effectively standard damage dropoff on projectiles
Statistics[]
Air Battle[]
Range | Damage | Hits | ||
---|---|---|---|---|
Continuous fire | 0m | 40-50 | — | |
Charged shot | 138.6m | 109.1 | 1 | |
Melee combo | Strike 1: 80 | |||
Strike 2: 80 | ||||
Strike 3: — | ||||
Strike 4: — | ||||
Strike 5: — | ||||
Note: data was taken from a weapon with a base value of 100. |
Land Battle[]
Range | Min Damage | Max Damage1 | Hits | ||
---|---|---|---|---|---|
Continuous fire | 0m | Standing: 17.1 | Standing: 24.7 | — | |
0m | Forward-dash: 8.6 | Forward-dash: 18.1 | 1 | ||
0m | Side-dash: 12.4 | Side-dash: 12.4 | 1 | ||
0m | Backward-dash: 8 | Backward-dash: 17.1 | 1 | ||
Charged shot | 99m | Standing: 22.7 | Standing: 90.6 | 1 | |
88m | Forward-dash: 32.6 | Forward-dash: 127.7 | 1 | ||
61.6m | Side-dash: 29.4 | Side-dash: 117.4 | 1 | ||
19.6m | Backward-dash: 47.6 | Backward-dash: 82.4 | 1 | ||
Melee combo | Strike 1: 32.3 | ||||
Strike 2: 36.1 | |||||
Strike 3: — | |||||
Strike 4: — | |||||
Strike 5: — | |||||
Melee dash: 57 | 1 | ||||
Note: data was taken from a weapon with a base value of 100. 1: This weapon deals more damage at close range. |
Idol Description[]
Skyscraper Club[]
A club with a rather modern look. Its charged shots deal massive damage up close and decrease in power the farther they travel. The Skyscraper Club decreases the user's speed more than most clubs.
Weapon Fusion[]
Gallery[]