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WeaponModifiers1

Weapon Modifiers present in these Wolf Claws

Weapon Modifiers, or stats, alter a weapon's attributes. The various modifiers are listed below.

Modifier Variants[]

Attack Stars[]

Range: 0.5 to 6

Overall defense[]

Range: -4 to +8

Shot defense[]

Range: -2 to +4

Melee defense[]

Range: -2 to +4

Knockback defense[]

Range: +1 to +4

Status resistance[]

Range: -4 to +4

Health[]

Range: -4 to +6

Poison[]

Range: +1 to +4

Burning[]

Range: +1 to +4

Confusion[]

Range: +1 to +4

Paralysis[]

Range: +1 to +4

Shaking[]

Range: +1 to +4

Freezing[]

Range: +1 to +4

Petrification[]

Range: +1 to +4

Weakening[]

Range: +1 to +4

Shot cancellation[]

Range: +1

Shot range[]

Range: -3 to +3

Shot homing[]

Range: -3 to +3

Speed[]

Range: -4 to +4

Running speed[]

Range: +1 to +4

Walking speed[]

Range: +1 to +4

Stamina[]

Range: +1 to +4

Evasion[]

Range: +1 to +4

Standing ch. shot[]

Range: -2 to +4

Dash ch. shot[]

Range: -2 to +4

Fwd-dash ch. shot[]

Range: +1 to +4

Bkwd-dash ch. shot[]

Range: +1 to +4

Side-dash ch. shot[]

Range: +1 to +4

Standing cont. fire[]

Range: -2 to +4

Dash cont. fire[]

Range: -2 to +4

Fwd-dash cont. fire[]

Range: +1 to +4

Bkwd-dash cont. fire[]

Range: +1 to +4

Side-dash cont. fire[]

Range: +1 to +4

Melee combo[]

Range: -2 to +4

Melee dash attack[]

Range: -2 to +4

Power attack[]

Range: +1 to +4

Item attack[]

Range: +1 to +4

Recovery effect[]

Range: +1 to +4

Full-health boost[]

Range: +1 to +6

In-peril attack boost[]

Range: -4 to +6

In-peril autododge[]

Range: +1 to +3

Knockback recovery[]

Range: +1 to +4

Effect duration[]

Range: +1 to +4

Heart bonus[]

Range: -3 to +3

Self-injury[]

Range: -1 to -3

Natural Occurring Modifiers[]

Some weapons will have modifier attributes already present without the need of additional modifiers. This is the case with 100 value versions of the weapon. Below is a list of weapons with pre-included attributes:

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